Sets the target on fire, dealing damage over time. Only available as a reward from Brigid Tenenbaum after rescuing three Little Sisters. Hypnotizes a Big Daddy into thinking the user is a Little Sister, and it will protect Jack for a short time. ( has 2 upgrades )įound at the Gatherer's Garden in Welcome to Rapture.Ĭauses the target to attack anyone in the near vicinity.įirst available for purchase from the Gatherer's Garden in the Medical Pavilion. Please Note : This is a special order item it will take 3-5 business days to process the order and prepare the item for shipment.Sends a jolt of electricity to electrocute an opponent or to open a few locked doors in Rapture. This listing is for a Brand New "BioShock Infinite Possession Authentic Replica Vigor Bottle". Only 250 of these exclusive collectibles were made and the base of each unit is individually numbered. Heart-shaped stopper is NOT removable from the top of the bottle Product Details: These numbered replica BioShock Infinite Possession Vigor Bottles are pressure cast resin, based on the original in-game model, and stand approximately 10” tall with a varying width of 2” – 5”. Featuring a statuette draped across the semi-opaque green base, the Possession Vigor bottles is covered in stunning detail. The heart shaped stopper and smaller heart details on the base may hint at usefulness towards romance, but any repeat Fink customer will learn quickly that there are more to these Vigors than initially intended. The free will of your enemies matters no more, and any stallion can be tamed. Each individual bottle comes packaged inside of a custom-made box, measuring 5.5” x 7.5” x 13” Weight is 2.5 pounds, not a toy, and not intended for children. Heart-shaped stopper is not removable from the top of the bottle. The price for this listing is just $389.98! Standard Shipping with signature confirmation within the United States is FREE! Please see the shipping calculator if you would like to upgrade to Priority or next day Express Mail. Due to the value and weight of this item it MUST be shipped internationally by either USPS Priority or Express Mail! Both services include tracking and insurance! I will ship this item anywhere in the world! Please check the shipping calculator to determine shipping costs to your country! International buyers are responsible for paying any custom fees required in their country. Please understand that the shipping time frames are only estimates and your item may take longer to arrive depending on how customs operates in your country. Returns: Returns will only be accepted within 14 days of purchase if the item is returned in the original condition (new, unopened, sealed, etc.). The buyer will be responsible for all shipping costs associated with the return.Originally posted by tannersan:plasmids. You could access them all at once, instead of just having 2 at a time like in bioshock infinite. Also, I felt that I was only using 3 in infinite. I just played Bioshock 1 again and I don't get your commentary. Both have a menu that pause the game and you can choose which one you want and both have hotkeys for each plasmid/vigor (by default, B1 use the function keys while Bi use the numerical keys, it's the only difference here).Īt least using a keyboard, it's basically the same thing. The difference is, opposing what you said, on B1 you have a limited number of slots to put your plasmids (6), you can't have all at once, while in infinite you have all at once. The other difference is that on infinity you have a hotkey that switch between two powers, function that you don't have in B1. The last difference was added in Bioshock 2, which put your plasmids in a different button, this way we can use plasmid and shoot at the same time. I used all vigors through infinite, some more than others, I give you that, but I used all. On Bioshock 1, there's plasmids that I didn't even touched, like the one that make security attack the opponent, and the one that freeze. So, it really changes from player to player, but IMO, vigors are more interesting to keep changing, mostly if you try to do combos with it. Originally posted by tspendragn:I think vigors are probably like the drugstore version of plasmids. ![]() ![]() Just like some 19th Century drugstore owner invented Coca Cola, vigors are an accident made by mixing strange compounds that happen to work like magic. That they change your body into something that hurls fireballs or make people like you when they really want to kill you is just a possibility in the Bioshock universe. We can never know how they work, but we know that they work. We do know how they work, Vigors ARE plasmids. #BIOSHOCK INFINITE VIGOR BOTTLE UPGRADE#.
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